<DIV>i'm creating a peer-to-peer commerce system for digital media. </DIV>
<DIV><BR><BR><B><I>Eugen Leitl <eugen@leitl.org></I></B> wrote:</DIV>
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid">----- Forwarded message from jrandom <JRANDOM@I2P.NET>-----<BR><BR>From: jrandom <JRANDOM@I2P.NET><BR>Date: Mon, 11 Apr 2005 12:07:31 -0700<BR>To: i2p@i2p.net<BR>Subject: Re: [i2p] I2P Consumer Caveat<BR><BR>-----BEGIN PGP SIGNED MESSAGE-----<BR>Hash: SHA1<BR><BR>Hi Aum (et al)<BR><BR>Thanks for the note. I read the scrollback from the channel and I<BR>have to say that there's much I agree with you on. We must support<BR>users who don't have high capacity links, we must support users who<BR>cannot maintain reliable internet connectivity, and when I2P fails,<BR>it must fail gracefully. While we've come a long way, we've got a<BR>lot of work ahead of us.<BR><BR>Right now we do have users on dialup and low end pentiums running<BR>I2P. I know it can often be straining in those situations, but the<BR>hesitancy I have about stating a minimum set of requirements is that<BR>we don't know the
minimum requirements yet. A while back, most<BR>people were pushing 1-2KBps lifetime, and at another release, people<BR>were pushing 8-12KBps. Right now it seems 3-6KBps is the norm. We<BR>currently use TCP, so those values are off by a bit (since it<BR>doesn't include ACKs and resends), but the move to UDP in 0.6 will<BR>throw all those numbers out of wack yet again.<BR><BR>So, what are the bandwidth requirements going to be once 1.0 comes<BR>out? What affect will restricted routes have upon bandwidth usage<BR>in 2.0? What disk resources will be required for nontrivial delays<BR>in 3.0? I haven't the foggiest idea. "As little as possible".<BR><BR>Our anonymity goals have us aiming at state level adversaries, but<BR>to pull that off, we've got to get it working and kicking ass in<BR>less hostile regimes first. Along those same lines, our target<BR>audience includes those without many resources, but we've got to<BR>start somewhere.<BR><BR>As for the Q URLs, we've got lots of options.
The eepproxy itself<BR>is, well, a ball of duct tape. How would the config work - we'd<BR>add a new field to the I2PTunnel httpclient edit page to let them<BR>specify a destination, and end users copy and paste the destination<BR>from Q after they start it up? I'm not entirely sure I understand<BR>what the Q architecture is shaping up to look like - could you put<BR>together something describing what the components are and what<BR>protocols they speak between each other? In any case, I'm sure we<BR>can find something to let people have dirt easy Q URLs without<BR>mucking around too much.<BR><BR>=jr<BR>-----BEGIN PGP SIGNATURE-----<BR>Version: GnuPG v1.2.4 (GNU/Linux)<BR><BR>iD8DBQFCWruhWYfZ3rPnHH0RAlSfAJ9W6OlT2ABkUL4ZO2TK6YAowAIdkgCfTH09<BR>CwgbNJIe6VI1XaimX1v8DH8=<BR>=iBuO<BR>-----END PGP SIGNATURE-----<BR>_______________________________________________<BR>i2p mailing list<BR>i2p@i2p.net<BR>http://i2p.dnsalias.net/mailman/listinfo/i2p<BR><BR>----- End forwarded message -----<BR>--
<BR>Eugen* Leitl <A href="http://leitl.org/">leitl</A><BR>______________________________________________________________<BR>ICBM: 48.07078, 11.61144 http://www.leitl.org<BR>8B29F6BE: 099D 78BA 2FD3 B014 B08A 7779 75B0 2443 8B29 F6BE<BR>http://moleculardevices.org http://nanomachines.net<BR>_______________________________________________<BR>p2p-hackers mailing list<BR>p2p-hackers@zgp.org<BR>http://zgp.org/mailman/listinfo/p2p-hackers<BR>_______________________________________________<BR>Here is a web page listing P2P Conferences:<BR>http://www.neurogrid.net/twiki/bin/view/Main/PeerToPeerConferences<BR></BLOCKQUOTE><BR><BR>You don't get no juice unless you squeeze<br>Lemon Obrien, the Third.<p>__________________________________________________<br>Do You Yahoo!?<br>Tired of spam? Yahoo! Mail has the best spam protection around <br>http://mail.yahoo.com